using DbCommon.Enties.DbModels; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DbCommon.Function { public class Tools { public static string PosArrayToString(string[] posArr) { if (posArr == null || posArr.Length == 0) { return string.Empty; } StringBuilder s = new StringBuilder(); for (int i = 0; i < posArr.Length; i++) { s.Append(posArr[i].ToString()); if (i < (posArr.Length - 1)) { s.Append(","); } } return s.ToString(); } public static string[] StringToPosArray(string posArrString) { if (string.IsNullOrEmpty(posArrString)) return null; if (!posArrString.Contains(",")) { return new string[] { posArrString }; } try { return posArrString.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries); } catch { return null; } } public static string PosArrayToString(string[] posArr, string str) { if (posArr == null || posArr.Length == 0) { return string.Empty; } StringBuilder s = new StringBuilder(); for (int i = 0; i < posArr.Length; i++) { s.Append(posArr[i].ToString()); if (i < (posArr.Length - 1)) { s.Append(str); } } return s.ToString(); } public static LocationStatus ParseStatus(string status) { if (string.IsNullOrEmpty(status)) return LocationStatus.None; int tempValue; if (int.TryParse(status, out tempValue)) { return (LocationStatus)tempValue; } return LocationStatus.None; } public static EnumMaterialType ParseMaterial(string material) { if (string.IsNullOrEmpty(material)) return EnumMaterialType.None; int tempValue; if (int.TryParse(material, out tempValue)) { return (EnumMaterialType)tempValue; } return EnumMaterialType.None; } public static string GetStatusString(LocationStatus status) { string statusStr = null; switch (status) { case LocationStatus.None: statusStr = "未知"; break; case LocationStatus.Filled: statusStr = "满"; break; case LocationStatus.Empty: statusStr = "空"; break; case LocationStatus.Locked: statusStr = "锁定"; break; default: statusStr = "未知"; break; } return statusStr; } public static string GetTaskStatusString(EnumTaskStatus taskStatus) { string statusStr = null; switch (taskStatus) { case EnumTaskStatus.Called: statusStr = "叫料"; break; case EnumTaskStatus.Created: statusStr = "已创建"; break; case EnumTaskStatus.Started: statusStr = "已开始"; break; case EnumTaskStatus.Finished: statusStr = "已完成"; break; case EnumTaskStatus.TaskManualDeleted: statusStr = "任务手动删除"; break; case EnumTaskStatus.TaskAddException: statusStr = "任务添加异常"; break; case EnumTaskStatus.Exception: statusStr = "任务异常"; break; default: break; } return statusStr; } } }